Table of Contents

Computer Simulations and Interactive Media

Computer Simulations and Interactive Media is a course on design and prototyping. This course will introduce students to the concepts of web app development, game design, and artificial intelligence through basic programming and mathematics. The course will provide a general overview of simulations, interactivity, and prototyping, with emphasis on culture, history, real world practices, and applications. Students will journal their explorations, develop and build a final team project, and present their projects via live demo. After the course, each student will have their own online design and programming portfolio.

Instructor: Sherol Chen

Teaching Assistants

Texts and Materials


Course Topics

Topics and Schedule are subject to change

Lecture Assignment Reading
Mon Introduction and Setup Wordpress and Github signup, JS Math Quiz Cookbook ch 1
Tue History and Foundations of Computing JS Interactive Fiction Cookbook ch 2
Wed Datatypes and Data Structures Twine IF, JS Mole Game Cookbook ch 3
Thr Algorithms and AI Processing.js, JS Tile Game Turing Paper, Cookbook ch 4
Fri Guest Speaker, OOP, and Graphics Processing Sorting, JS Platformer Design Book, Cookbook ch 5
Weekend
Mon Web Design Processing Sorting, JS Fighter Gates Letter, Cookbook ch 6
Tue Graphs and TSP Processing TSP, JS Shooter Cookbook ch 7
Wed Field Trip: Exploratorium Field Trip: Exploratorium
Thr Logic and Game Theory Processing A*, JS FPS Cookbook ch 8
Fri Arduino and Circuits Arduino
Weekend
Mon Game Design and Game Studies Processing Tic Tac Toe, JS RPG Cookbook ch 9
Tue Cellular Automata Guest Speaker, Final Projects
Wed Field Trip: Computer History Museum Final Project
Thr Final Project Presentations Final Project Presentations

Assignments

Week 1

Week 2

Week 3

Daily


Research Journals

In general, make your links clickable! Put at least 1 photo on every page/post. PAGES and POSTS are NOT THE SAME!

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