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spcs:2015:day5 [2015/07/09 16:14] ffpaladin [Feedback to class] |
spcs:2015:day5 [2015/07/09 20:15] ffpaladin [Class Assignments] |
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- You can try to use the art in your simulation or game | - You can try to use the art in your simulation or game | ||
- **Perler Beads**: Make a sprite with perler beads | - **Perler Beads**: Make a sprite with perler beads | ||
+ | - **FEEDBACK FORM**: Please fill out feedback form... | ||
+ | - https://docs.google.com/forms/d/1Q-qo1Nt9Jkjn90ldtsMC30zcICHnOf9_Ra-r1M1hKWM/viewform | ||
===== Homework ===== | ===== Homework ===== | ||
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* Participate and take more risks | * Participate and take more risks | ||
* Be more social with the guest speakers | * Be more social with the guest speakers | ||
+ | |||
+ | <code java> | ||
+ | |||
+ | color c = color(0); | ||
+ | float x = 0; | ||
+ | float y = 100; | ||
+ | float speed = 1; | ||
+ | |||
+ | void setup() { | ||
+ | size(200,200); | ||
+ | } | ||
+ | |||
+ | void draw() { | ||
+ | background(255); | ||
+ | move(); | ||
+ | display(); | ||
+ | } | ||
+ | |||
+ | void move() { | ||
+ | x = x + speed; | ||
+ | if (x > width) { | ||
+ | x = 0; | ||
+ | } | ||
+ | } | ||
+ | |||
+ | void display() { | ||
+ | fill(c); | ||
+ | rect(x,y,30,10); | ||
+ | } | ||
+ | |||
+ | </code> | ||
+ | |||
+ | <code java> | ||
+ | |||
+ | |||
+ | // Example: Two Car objects | ||
+ | Car myCar1; | ||
+ | Car myCar2; // Two objects! | ||
+ | |||
+ | void setup() { | ||
+ | size(200,200); | ||
+ | // Parameters go inside the parentheses when the object is constructed. | ||
+ | myCar1 = new Car(color(255,0,0),0,100,2); | ||
+ | myCar2 = new Car(color(0,0,255),0,10,1); | ||
+ | } | ||
+ | |||
+ | void draw() { | ||
+ | background(255); | ||
+ | myCar1.drive(); | ||
+ | myCar1.display(); | ||
+ | myCar2.drive(); | ||
+ | myCar2.display(); | ||
+ | } | ||
+ | |||
+ | // Even though there are multiple objects, we still only need one class. | ||
+ | // No matter how many cookies we make, only one cookie cutter is needed. | ||
+ | class Car { | ||
+ | color c; | ||
+ | float xpos; | ||
+ | float ypos; | ||
+ | float xspeed; | ||
+ | |||
+ | // The Constructor is defined with arguments. | ||
+ | Car(color tempC, float tempXpos, float tempYpos, float tempXspeed) { | ||
+ | c = tempC; | ||
+ | xpos = tempXpos; | ||
+ | ypos = tempYpos; | ||
+ | xspeed = tempXspeed; | ||
+ | } | ||
+ | |||
+ | void display() { | ||
+ | stroke(0); | ||
+ | fill(c); | ||
+ | rectMode(CENTER); | ||
+ | rect(xpos,ypos,20,10); | ||
+ | } | ||
+ | |||
+ | void drive() { | ||
+ | xpos = xpos + xspeed; | ||
+ | if (xpos > width) { | ||
+ | xpos = 0; | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | |||
+ | </code> | ||
+ | |||
+ | <code java> | ||
+ | |||
+ | int x, y; | ||
+ | void setup() | ||
+ | { | ||
+ | size (500,500); | ||
+ | } | ||
+ | |||
+ | void draw() | ||
+ | { | ||
+ | ellipse(x,y,20,20); | ||
+ | if ((key == 'd') && (keyPressed)) | ||
+ | { | ||
+ | x++; | ||
+ | } | ||
+ | else if (key == 's') | ||
+ | { | ||
+ | y++; | ||
+ | } | ||
+ | | ||
+ | } | ||
+ | |||
+ | </code> |