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spcs:2015:day3 [2015/07/07 16:47] ffpaladin [Class Assignments] |
spcs:2015:day3 [2015/07/07 23:25] ffpaladin [Homework] |
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===== Activities ===== | ===== Activities ===== | ||
- | * Interview Practice | + | * Guest Speaker |
* Programming | * Programming | ||
* Debate | * Debate | ||
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===== Class Assignments ===== | ===== Class Assignments ===== | ||
- | - **Homework** - Please finish the assignments from yesterday (5 minutes) | + | - **Homework** - Please finish the assignments from yesterday (30 minutes) |
+ | - **Sign up for Open Processing** - go to openprocessing.org and sign up | ||
+ | - PLEASE put your Processing portfolio link for YOUR profile onto your Lofter page "CONNECT" (where you put your github link) | ||
- **Processing Practice** - [[https://users.soe.ucsc.edu/~sherol/teaching/doku.php?id=processing_intro|Assignment]] | - **Processing Practice** - [[https://users.soe.ucsc.edu/~sherol/teaching/doku.php?id=processing_intro|Assignment]] | ||
- | - **Processing Project** - Use processing to create your own creature. | + | - **Processing Project** - Use processing to create your own creature |
- | - **(Very Advanced) More Github** - If you still want to use Github and enjoy the challenge, you can store your processing projects directly there and run them with Processing.js - Read: http://processingjs.org/articles/jsQuickStart.html | + | - <del>**Keep processing projects on Open Processing** - Save your projects online so you can have them forever. http://openprocessing.org</del> NEVERMIND, Open Processing is too slow. Use GITHUB!!!! |
+ | - **More Github** - If you still want to use Github and enjoy the challenge, you can store your processing projects directly there and run them with Processing.js - Read: http://processingjs.org/articles/jsQuickStart.html | ||
+ | - **Finish Certificate Information Registration** - Finish the following form http://www.wenjuan.com/s/uYV7Nbj/ | ||
===== Homework ===== | ===== Homework ===== | ||
- | * **Blog Post**: Processing. What is Processing? What did you work on in Processing? Past images for what you did. | + | * **Blog Post**: Processing. What is Processing? What did you work on in Processing? Past images for what you did. Link to the github.io website online so people can see the animation. |
+ | * **Improve your past work**: Double check your work, and make sure your blog is complete. Make sure you have completed all projects. Finish anything you didn't get to do today. | ||
* **Blog Post (Optional)**: Game Review - http://www.kongregate.com/games/mazapan/you-have-to-burn-the-rope | * **Blog Post (Optional)**: Game Review - http://www.kongregate.com/games/mazapan/you-have-to-burn-the-rope | ||
Note: From now on ALL game reviews must address Ludus, Paida, and Narrative. | Note: From now on ALL game reviews must address Ludus, Paida, and Narrative. | ||
- | * **READING** - Please read the Game Design papers, if you did not before. | + | |
===== Teams ===== | ===== Teams ===== | ||
+ | |||
+ | Same Teams as yesterday. | ||
+ | |||
+ | |||
+ | TA: Jeffrey | ||
+ | |||
* Jeff, Peter | * Jeff, Peter | ||
* Billy, Frank | * Billy, Frank | ||
* Cindy, Bran | * Cindy, Bran | ||
+ | |||
+ | TA: Kevin | ||
+ | |||
* Michael, Samuel | * Michael, Samuel | ||
- | * Holis, KL | + | * Hollis, KL |
- | * Evangline, Kyle | + | * Evangeline, Kyle |
+ | |||
+ | TA: Yinan | ||
* Toby, Lisa | * Toby, Lisa | ||
* Wilson, Jack | * Wilson, Jack | ||
* Chris, Mike | * Chris, Mike | ||
+ | |||
+ | |||
+ | |||
+ | <code> | ||
+ | |||
+ | |||
+ | int x = 0; // variable x - location | ||
+ | int dx = 1; // variable dx - speed | ||
+ | |||
+ | |||
+ | void setup () // setup function | ||
+ | { | ||
+ | size (500,500); | ||
+ | } | ||
+ | |||
+ | |||
+ | |||
+ | void draw () // draw function | ||
+ | { | ||
+ | fill(255,0,0); | ||
+ | ellipse(x,20,20,20); | ||
+ | |||
+ | fill(255,255,0); | ||
+ | ellipse(20,50,20,20); | ||
+ | |||
+ | fill(0,255,0); | ||
+ | ellipse(20,80,20,20); | ||
+ | | ||
+ | if (x > 500) | ||
+ | { | ||
+ | dx = -dx; | ||
+ | } | ||
+ | | ||
+ | x = x + dx; | ||
+ | | ||
+ | } | ||
+ | |||
+ | </code> |