User Tools

Site Tools


spcs:summer2014:d10

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
spcs:summer2014:d10 [2014/07/24 11:49]
ffpaladin created
spcs:summer2014:d10 [2014/07/28 15:33] (current)
ffpaladin
Line 1: Line 1:
-http://gamebeyond.com/much-game-makers-get-paid-realistically/+Afternoon Teams: (Angel, Jove), (Andrew, Emily, Ed), (Mei-Ling, Clair), (Ellie, Alix), (Zuri, Anastasia), (Jeni, Float), (Penny, Raymond), (Fang, Will) 
 + 
 + 
 +====== Topics ====== 
 + 
 +  * Logic 
 +  * Game Theory 
 +  * Game Trees 
 +    * http://www.cs.cmu.edu/​~adamchik/15-121/​lectures/​Game%20Trees/​Game%20Trees.html 
 +  * Game Studies 
 + 
 +---- 
 + 
 +====== Assignment ====== 
 + 
 +(Sit with your teams!) 
 + 
 +===== Part 0: Blogging all your projects from last week ===== 
 + 
 +Please blog your projects from last week :) 
 + 
 +===== Part 1: Blogging about software ===== 
 + 
 +Read this important article 
 +  * http://​en.wikipedia.org/​wiki/​Open_Letter_to_Hobbyists#​mediaviewer/​File:​Bill_Gates_Letter_to_Hobbyists.jpg 
 + 
 +Do you agree or disagree with Bill Gates? 
 + 
 +Read the opposing side: https://​www.gnu.org/​philosophy/​ 
 + 
 +(don't forget to add pictures and links) 
 + 
 +---- 
 + 
 +===== Part 2: Rock Paper Scissors AI ===== 
 + 
 +Today we talked about what is a game. The definition we used is: Ludus, Paida, and Narrative. We also talked about Game Trees and how computers think about games. 
 + 
 +Your assignment is as follows: 
 + 
 +  * In Processing make a Rock Paper Scissors game. 
 +  * First, draw out the finite state machine (FSM). 
 +  * Try to make the Game AI such that the computer always plays Scissors. 
 +  * Then make an AI where the computer plays random. 
 +  * Then make an AI where the computer tries to learn your patterns and beats you (out of 10). 
 +  * (Extra) Make your own sprites: http://​www.piskelapp.com/​ 
 +  * (Extra COOL) Make it so that I can select which of the three AI's I'm playing (make a button for each AI). 
 + 
 +Note: You can use buttons or keys to represent user input. The choice is yours. Use good design principles! 
 + 
 +===== Part 2: Tic Tac Toe AI ===== 
 + 
 +Same idea as before: 
 +  * Draw the FSM 
 +  * Player 1 is your user and always starts with X 
 +  * Player 2 is the computer 
 +  * First, make a game that just alternates between X and O when the user clicks  
 +    * Make sure it knows that three is a row is a win + (the other possible end state). 
 +  * Then, add the AI's 
 +  * On to the AI's, make the computer play the first open spot it finds 
 +  * Next, make another AI where the computer plays the random spot it finds 
 +  * Finally, make a computer that will always tie the game (perfect AI) 
 +  * (Extra COOL) Make it so that I can select which of the three AI's I'm playing (make a button for each AI). 
 + 
 +===== Stretch Assignments ===== 
 + 
 +You can go back to any previous project and work on them. No one had a chance to do the A* problem from Thursday yet. 
 + 
 +You can also fork a classmates project or any other project you find interesting to tinker with. 
 + 
 +Finally, if you are up for this challenge, try to make the game Black Jack (also known as 21), we will talk a bit about probabilities tomorrow. 
 + 
 +http://​math.hws.edu/​eck/​cs271/​js-work/​Blackjack.html 
 + 
 +===== Feedback ===== 
 + 
 +https://​docs.google.com/​forms/​d/​1nNvgtxwBtGiDMfe_jjx1PH8MzwJlOR7jIAaEdLZ-sZI/viewform 
 + 
 + 
 + 
  
/soe/sherol/.html/teaching/data/attic/spcs/summer2014/d10.1406227752.txt.gz · Last modified: 2014/07/24 11:49 by ffpaladin