#include #include #include typedef char DATA; struct node { DATA d; struct node *left; struct node *right; }; typedef struct node NODE; typedef NODE *BTREE; /* // Function prototypes. */ BTREE create_tree(DATA a[], int i, int size); BTREE init_node(DATA d1, BTREE p1, BTREE p2); BTREE new_node(void); void inorder(BTREE root); void preorder(BTREE root); void postorder(BTREE root);