#include "p_r_s.h" p_r_s selection_by_machine(void) { return ((p_r_s) (rand() % 3)); } p_r_s selection_by_player(void) { char c; p_r_s player_choice; printf("Input p, r, or s: "); while (isspace(c = getchar())) /* skip white space */ ; switch (c) { case 'p': player_choice = paper; break; case 'r': player_choice = rock; break; case 's': player_choice = scissors; break; case 'g': player_choice = game; break; case 'i': player_choice = instructions; break; case 'q': player_choice = quit; break; default: player_choice = help; break; } return player_choice; }