Kate Compton's CV
Technical Skills
Programming Languages: Java, Javascript, Objective C
Game Development Tools: Processing, Unity, Unreal Engine, Virtools, XCode
Art Tools: Sketchup, Photoshop, Illustrator, Maya
Industrial Design Skills: expert laser-cutter, acceptable at welding, blacksmithing, mold-making, casting and optics
Academic Experience
Pomona College, Media Studies major, BA
Georgia Institute of Technology, Information Design and Technology, MS
Publications and Speaking
"Procedural Level Design for Platform Games" presented at AIIDE 2006
Creating Spherical Worlds" presented at SIGGRAPH 2007
Jan 29, 2010, spoke at the UCSC Game Jam
Professional Experience
Electronic Arts, Maxis
Internship: June-August 2005
Full-time technical artist: June 2006-current
Released Games:
Spore (2007)
Dungeons of Spore (an April Fools Day game for Spore, solo programmer, artist and designer)
Spore: Cute and Creepy (2008)
Spore Galactic Adventures (2009)
Darkspore (projected: 2011)
Inventions
The Foresight, a virtual reality helmet for the iPhone.
- Designed, programmed, laser-cut and built by Kate Compton
- Wrote own patent application (Pat. Pending)
- Presented at Maker Faire 2009, 2010
The Katamari Workout
- http://www.youtube.com/watch?v=6iGhjQH6pOU
Talking Styrofoam head
- presented at SHDH (Dec 2010)
This was my Valentine's Day project for last year:
laser-cut bullet-proof Kevlar hearts
Here shown: my own design of a heart bordered by rampaging allosaurs