I'm a Ph.D. student in Computer Science at UCSC's Baskin School of Engineering. My research centers on computer-aided game design and, more generally, human-computer interfaces that embody the relationship of expert and assistant rather than user and tool.
I expect to finish my Ph.D. this spring, and will be starting up as an Assistant Professor in Computer Science at Pomona College this fall!
Apart from my research, I'm a practicing game designer. I especially like games that feature asymmetric multiplayer and those that integrate sophisticated simulations into directed play structures.
Recent themes in my work include learning game mechanics from executing NES games in an emulator; compositional game design modeling and verification; the use of hybrid automata to describe action games; game modeling languages generally; tools for citing and sharing game performances; and play trace analysis and visualization of action sequences (as opposed to state sequences).