#include "FImageOps.h" #include "JEDUtil.h" #include "memory.h" FImage *MakeFImageFromFImage(FImage *fimage) { FImage *newfimage; newfimage=new FImage(fimage->fXSize,fimage->fYSize); BlockMove(fimage->fPixels,newfimage->fPixels,GetPtrSize((Ptr)newfimage->fPixels)); return newfimage; } void FImageAddScaler(FImage *fimage, float val) { for (int y=0;yfYSize;y++) for (int x=0;xfXSize;x++) { fimage->Pix(x,y) = fimage->Pix(x,y) + val; } }