M.S. student of computer science at the University of California, Santa Cruz.
I seek to explore language and creativity with the discipline of computer science. I am interested in narrative, natural language generation, procedural content generation, and games.
After graduating from Bowdoin College with an A.B. in computer science, I worked for several years as a software and web application developer contracted to NASA at Ames Research Center. One of my first tasks at NASA was to create a digital archive of Space Shuttle operational data. Most of my work, though, was in the service of outreach and education. I led the development of, or worked with a small team on, several public-facing projects and websites, including a searchable repository of NASA's 3D models; a site hosting videos and teacher guides for STEM educators; and educational games about the International Space Station and the Space Communications and Navigation networks. I also worked on a few internal projects for the IT security team. The Tactical Risk Evaluation Awareness Tool (TREAT) software that I developed with my twin brother, a tool for sysadmins that correlates and visualizes vulnerability data, won a SANS 2012 U.S. National Cybersecurity Innovation Award.
This is all described in my curriculum vitae.