This project illustrates a few different types of animation: camera animation around a scene using Bezier Splines, dynamic exposure animation using luminance values, as well as hierarchical rotational animation.
-- this shot shows the exposure increased because light is being blocked by the sphere --
-- this shot shows the exposure decreased because there is an excess of light --
-- this shot shows what the scene looks like without HDR --
-- this shot shows the cylinder objects --
-- this shot shows the teapot objects --
-- this shot shows cube objects --