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split_level

Description
A split level is a corridor with an upper and a lower section. Characters on the upper section can attack characters on the lower level. Players can chose the upper or lower route, or switch between them.

Affordances

  • The difference in height between the levels
  • The amount of openness between the levels

Consequences
Increases tempo, allows for different strategies

Relationships
If the corridor is narrow, the upper section could be a gallery. Using one section to avoid enemy NPCs in the other section makes it a type of flanking route.

Examples

Description Screenshot
There is a split level in the “Lowlife” level of Half-Life 2: Episode 1. The player is moving through a large open area with elevated passageways. The player must switch back and forth between the two paths to avoid the most powerful enemy NPCs. ep1_switch1.jpg
In the level “Sierra 117” of Halo 3, an arena section also contains a split level element where enemies can attack the player. halo3_split2.jpg
The Halo 3 level “Crow’s Nest” features a long split level section. The player may stay on the upper level and engage enemies on the lower level, or use the lower section and engage them directly. halo3_split3.jpg
split_level.txt · Last modified: 2010/03/12 19:50 by jpernell