As game education programs grow, educators face challenges bringing formal study of games to students with varied backgrounds. In particular, educators must find ways to transition students from viewing games as entertainment to exhibiting deeper insights. We have been exposing students in an introductory game design class to a wider variety of games, particularly German-style board games to see if this leads to improved understanding of game mechanics. From this we may suggest directions for future research and game education pedagogy.
Hullett, K., Kurniawan, S. and Wardrip-Fruin, N. 2009. Better Games Studies Education the Carcassonne Way. In Breaking New Ground: Innovation in Games, Play, Practice and Theory (London: Brunel University, September, 2009). DiGRA 2009.
A copy of the paper can be found here.