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        <description>About James

I am a Ph.D. candidate in Computer Science at the University of California, Santa Cruz, and enjoying it quite thoroughly, despite the long hours and intense workloads :-). Before you ask: Yes I enjoy the weather, the gorgeous view, the beaches, the forests, and the crazy people here -- Of course, I am a native Californian, so this lifestyle comes natural to me! Before my time here in Santa Cruz, I spent five years at Cal Poly, San Luis Obispo, making a lot of friends, exploring the …</description>
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My passion and focus these past years has always been in designing and developing interfaces and interaction techniques for exploring, experimenting, and creating with traditionally complex (and sometimes unwieldy) computational algorithms. My interests in AI, interactive media, and graphics have lead to a focus on creating reactive and intelligent interfaces and systems for these areas of computation. Ultimately, I want to connect novice users to powerful computational systems that s…</description>
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        <title>Facial Type, Expression, and Viseme Generation - [Download] </title>
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        <description>Facial Type, Expression, and Viseme Generation

Abstract


The process of generating facial models and various poses of these models is a necessary part of most present-day movies, and usually required for any interactive game which features humans as a primary character. The generation of this face data can be approached in ways varying from pure computation to pure data acquisition. Computational models are flexible but can lack realism and intuitive or simple controls, while data-driven model…</description>
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        <dc:creator>James Skorupski</dc:creator>
        <title>Beyond Story Canvas</title>
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        <description>(Conceptual illustrations for the future of Story Canvas and beyond)

Story Space Management


The hierarchy of Goals and Plot Fragments of a story created in Story Canvas can sometimes become very large and visually unwieldy. In order to concentrate on the specific authoring tasks at hand, the next version of the system will incorporate visual management of the story hierarchy through compression or collapse of Goals, as illustrated below. While manual control of this organizational feature wil…</description>
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        <description>Story Canvas

(Novice-friendly Authoring of Plan-based Interactive Storyboards)


Description


StoryCanvas is a storyboard-based interactive story authoring and generation tool based on the author goal centric UNIVERSE-like story model in Wide Ruled. This project aims to provide a completely visual authoring and reading interface to an underlying plan-based, hierarchical representation of story structure. Inspired the effectiveness and expressiveness of storyboards and comic books, StoryCanvas …</description>
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