Balanced 5v5 Melee FSM Battles
10 games per matchup. Units:
- createUnit(0, 0, 4, 5);
- createUnit(0, 0, 4, 6);
- createUnit(0, 0, 4, 7);
- createUnit(0, 0, 4, 8);
- createUnit(0, 0, 4, 9);
- createUnit(1, 0, 7, 5);
- createUnit(1, 0, 7, 6);
- createUnit(1, 0, 7, 7);
- createUnit(1, 0, 7, 8);
- createUnit(1, 0, 7, 9);
Win-lose table for the different strategies, the first value corresponds to the wins obtained by the column strategy:
Strategy | TAW | TAC | AW | AC | HP |
---|---|---|---|---|---|
TAW | 4-6 | 8-2 | 5-5 | 10-0 | 6-4 |
TAC | 5-5 | 4-6 | 4-6 | 9-1 | 3-7 |
AW | 5-5 | 7-3 | 4-6 | 9-1 | 7-3 |
AC | 0-10 | 0-10 | 0-10 | 5-5 | 4-6 |
HP | 5-5 | 6-4 | 6-4 | 4-6 | NA |
Average objective values for the different strategies, where the value is defined as the remaining health of allied units minus the health of enemy units:
Strategy | TAW | TAC | AW | AC | HP |
---|---|---|---|---|---|
TAW | -11.7 | 49.2 | 3.9 | 92.4 | 7.6 |
TAC | -7.0 | -21.2 | -22.2 | 68.3 | -17.1 |
AW | 9.6 | 11.5 | -2.1 | 68.0 | 26.4 |
AC | -99.0 | -115.4 | -90.6 | -4.2 | -10.2 |
HP | 4.3 | 15.2 | 20.3 | 4.5 | NA |